As some regular readers of this blog already know, I have an interest in using video games as civic education tools. One especially radical and interesting possibility in this regard is to use video games to highlight critical social questions, and this has been the path taken by Molleindustria, an Italian collective that "aims to reappropriate video games as a popular form of mass communication."
Molleindustria has released two flash-based games that I think you should go play RIGHT NOW (video gaming in the office is legit if it is for academic purposes, and I'm giving you a free pass)! The games are free to play, and you can run them in your internet browser.
Social Issues is a blog maintained by the John Dewey Society's Commission on Social Issues.
Showing posts with label critical pedagogy. Show all posts
Showing posts with label critical pedagogy. Show all posts
Wednesday, June 6, 2012
Saturday, September 24, 2011
Tough questions: new teachers and free speech

But, once in a while, conflicted moments happen in the professional context. Last week, I was invited to appear on a panel at the University of Prince Edward Island (UPEI). The topic of the panel was dealing controversial issues in the classroom, and I had been invited because the students had read my article on the Morin case.
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